
I’ve gotten it to recognize all of the players whenever someone logs in!
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Home | Popsknot | TroyDPatterson.com
Whoooo it’s doing something right!March 7th, 2010Next step “Display”…March 7th, 2010So I have the network going(for this combat game), where it’s sending the information between all different players, now I’m going to reinstate the rendering engine. Since I come from a different way of thinking, I’ve been fighting against Actionscript 3 a majority of the road. Even though I’m trying to incorporate the previous rendering engine in a different way, I feel like this is either cheating or the incorrect way to do things. After I finish this project I’m going to have to pick up a real game programming in Actionscript 3 book. I need that physical thing in hand. eBooks and forums aren’t working for me. Actionscripting 3 - Day… I don’t knowMarch 2nd, 2010A last year I created games that I solely developed while on the train going to and from work. I should say I started to develop, because I could only work on it when I had the time. Since then my workload exploded in to a mess of content management systems and repair work for other studios. That left me with little time on the train to think about side and personal projects. And then my office moved, shortening my commute to the point where I didn’t have time to even open my laptop (let alone have space on the more crowded train) to continue my same development methods… So where to and what’s next?February 25th, 2010Well I’ve been tightening up on what I’ve been learning recently. After finally buckling down I’ve started learning Action Script 3 (Or is it Actionscript 3?) and it’s not as hard as I originally thought, but it is rather annoying. The new websites for TroyPatterson.com/TroyDPatterson.com is down on paper, but I haven’t started working on it yet. I want to have a launch anywhere between April and June. Going by the workload that I currently have and the amount of work I have to do for the site I don’t know if that’s going to be able to happen in such a short time frame. How have you been?January 24th, 2010Well I realized I’m in the mood to blog more as I have began working on projects not stop. I’ve been looking through the amazing 9GBs of content on Troy D Patterson, seeing that maybe and just MAYBE 1GB of that is content that the general public gets to see. The rest just happens to be websites that I host that are more successful than I… Go fig. So, in going through all of that content, I realize a lot of it just happens to be broken links and web plugins that just decided to depreciate (I’m looking at you ADOBE >:{ ). Since I have the time, what time is there like the present to make hefty updates to the site? I have plenty of other sites I’ve been working on, maybe it’s time I got a decent portfolio together instead of slapped-together-troyd-content-dot-com? I’m not promising any updates in the next few months because mainly everything will be done behind the scenes. But… I’m going to tighten the belt even more than before. Learning C# is paying off(?)January 22nd, 2010Real quick update folks. I’ve started using Unity3D and I decided AGAINST using the Javascript side. Mainly because I want to tighten up my C#. I implemented my first Map Editor(built crudely and purely in C#) file in to Unity 3D and I’m surprised at how easily it worked. So I’m working on…January 17th, 2010… a new “toy”. Part of what I need to do is update my toybox to something a little, I don’t know, better? I don’t feel like designing anything nor do I want to pay a designer. SO in the mean time I’ll just focus on making my new “toy”. |
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